FEATURE
Risk Takers
A long-form editorial examines the strong storytelling found in a slew of recent independent games.
The intro spread showcases artwork from critically-acclaimed indie darling Night in the Woods. The title treament uses the same condensed italic as a neon sign in the game, which the protagonist, Mae, smashes to pieces in a fit of rage taken out on car windows and storefronts. Shattered glass used as a design element throughout the feature also calls to mind this scene, while evoking a sense of tension, risk, and fragility. The juxtoposition of these sharp objects in a soft, feminine color palette speaks to the duality of the characters mentioned in the article, and of storytelling itself.
The intro spread showcases artwork from critically-acclaimed indie darling Night in the Woods. The title treament uses the same condensed italic as a neon sign in the game, which the protagonist, Mae, smashes to pieces in a fit of rage taken out on car windows and storefronts. Shattered glass used as a design element throughout the feature also calls to mind this scene, while evoking a sense of tension, risk, and fragility. The juxtoposition of these sharp objects in a soft, feminine color palette speaks to the duality of the characters mentioned in the article, and of storytelling itself.


